[settings]
my_peds12Count = 9
my_peds12[0]Model = s_m_y_clown_01
my_peds12[0]Model2 = 0x4498DDE
my_peds12[0]Positionx = 1152.223
my_peds12[0]Positiony = 6574.8
my_peds12[0]Positionz = 3.015649
my_peds12[0]Heading = 21.00049
my_peds12[0]Task = 5
my_peds12[0]Weapon = Pistol
my_peds12[0]Group = 1
my_peds12[0]SeatPosition = -1
my_peds12[0]my_peds_variation = Random
my_peds12[0]my_peds_Accuracy = 60
my_peds12[0]my_peds_Health = 800
my_peds12[0]my_peds_Armour = 0
my_peds12[0]my_peds_Invincible = False
my_peds12[0]my_peds_DrivingSpeed = 4
my_peds12[0]my_peds_DrivingStyle = Normal
my_peds12[0]my_peds_CombatEngaugeRange = 30
my_peds12[0]my_peds_CanLeaveGuardRange = True
my_peds12[0]my_peds_GuardRange = 5
my_peds12[0]my_peds_VecFallowDist = 5
my_peds12[0]my_peds_seeingRange = 30
my_peds12[0]my_peds_hearingRange = 60
my_peds12[0]my_peds_group_numb = 0
my_peds12[0]my_peds_Combat_Ability = 10
my_peds12[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds12[0]my_peds_can_exit_vehicle = False
my_peds12[0]my_peds_waypoint = 0
my_peds12[0]COMPONENT_FACE_DRAWABLE = 0
my_peds12[0]COMPONENT_FACE_TEXTURE = 1
my_peds12[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[0]COMPONENT_HEAD_TEXTURE = 0
my_peds12[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[0]COMPONENT_HAIR_TEXTURE = 0
my_peds12[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds12[0]COMPONENT_TORSO_TEXTURE = 0
my_peds12[0]COMPONENT_LEGS_DRAWABLE = 1
my_peds12[0]COMPONENT_LEGS_TEXTURE = 0
my_peds12[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[0]COMPONENT_HANDS_TEXTURE = 0
my_peds12[0]COMPONENT_FEET_DRAWABLE = 0
my_peds12[0]COMPONENT_FEET_TEXTURE = 0
my_peds12[0]COMPONENT_EYES_DRAWABLE = 0
my_peds12[0]COMPONENT_EYES_TEXTURE = 0
my_peds12[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds12[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[0]COMPONENT_TASKS_TEXTURE = 0
my_peds12[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[0]PROP_HATS_INDEX = -1
my_peds12[0]PROP_HATS_TEXTURE = -1
my_peds12[0]PROP_GLASSES_INDEX = -1
my_peds12[0]PROP_GLASSES_TEXTURE = -1
my_peds12[0]PROP_EARS_INDEX = -1
my_peds12[0]PROP_EARS_TEXTURE = -1
my_peds12[1]Model = s_m_y_clown_01
my_peds12[1]Model2 = 0x4498DDE
my_peds12[1]Positionx = 1147.76
my_peds12[1]Positiony = 6583.415
my_peds12[1]Positionz = 2.534403
my_peds12[1]Heading = 170.9384
my_peds12[1]Task = 5
my_peds12[1]Weapon = Pistol
my_peds12[1]Group = 1
my_peds12[1]SeatPosition = -1
my_peds12[1]my_peds_variation = Random
my_peds12[1]my_peds_Accuracy = 60
my_peds12[1]my_peds_Health = 800
my_peds12[1]my_peds_Armour = 0
my_peds12[1]my_peds_Invincible = False
my_peds12[1]my_peds_DrivingSpeed = 4
my_peds12[1]my_peds_DrivingStyle = Normal
my_peds12[1]my_peds_CombatEngaugeRange = 30
my_peds12[1]my_peds_CanLeaveGuardRange = True
my_peds12[1]my_peds_GuardRange = 5
my_peds12[1]my_peds_VecFallowDist = 5
my_peds12[1]my_peds_seeingRange = 30
my_peds12[1]my_peds_hearingRange = 60
my_peds12[1]my_peds_group_numb = 0
my_peds12[1]my_peds_Combat_Ability = 10
my_peds12[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds12[1]my_peds_can_exit_vehicle = False
my_peds12[1]my_peds_waypoint = 0
my_peds12[1]COMPONENT_FACE_DRAWABLE = 0
my_peds12[1]COMPONENT_FACE_TEXTURE = 2
my_peds12[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[1]COMPONENT_HEAD_TEXTURE = 0
my_peds12[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[1]COMPONENT_HAIR_TEXTURE = 0
my_peds12[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds12[1]COMPONENT_TORSO_TEXTURE = 2
my_peds12[1]COMPONENT_LEGS_DRAWABLE = 1
my_peds12[1]COMPONENT_LEGS_TEXTURE = 2
my_peds12[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[1]COMPONENT_HANDS_TEXTURE = 0
my_peds12[1]COMPONENT_FEET_DRAWABLE = 0
my_peds12[1]COMPONENT_FEET_TEXTURE = 0
my_peds12[1]COMPONENT_EYES_DRAWABLE = 0
my_peds12[1]COMPONENT_EYES_TEXTURE = 0
my_peds12[1]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds12[1]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds12[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[1]COMPONENT_TASKS_TEXTURE = 0
my_peds12[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[1]PROP_HATS_INDEX = -1
my_peds12[1]PROP_HATS_TEXTURE = -1
my_peds12[1]PROP_GLASSES_INDEX = -1
my_peds12[1]PROP_GLASSES_TEXTURE = -1
my_peds12[1]PROP_EARS_INDEX = -1
my_peds12[1]PROP_EARS_TEXTURE = -1
my_peds12[2]Model = s_m_y_clown_01
my_peds12[2]Model2 = 0x4498DDE
my_peds12[2]Positionx = 1159.589
my_peds12[2]Positiony = 6581.694
my_peds12[2]Positionz = 2.548544
my_peds12[2]Heading = 170.7731
my_peds12[2]Task = 5
my_peds12[2]Weapon = Pistol
my_peds12[2]Group = 1
my_peds12[2]SeatPosition = -1
my_peds12[2]my_peds_variation = Random
my_peds12[2]my_peds_Accuracy = 60
my_peds12[2]my_peds_Health = 800
my_peds12[2]my_peds_Armour = 0
my_peds12[2]my_peds_Invincible = False
my_peds12[2]my_peds_DrivingSpeed = 4
my_peds12[2]my_peds_DrivingStyle = Normal
my_peds12[2]my_peds_CombatEngaugeRange = 30
my_peds12[2]my_peds_CanLeaveGuardRange = True
my_peds12[2]my_peds_GuardRange = 5
my_peds12[2]my_peds_VecFallowDist = 5
my_peds12[2]my_peds_seeingRange = 30
my_peds12[2]my_peds_hearingRange = 60
my_peds12[2]my_peds_group_numb = 0
my_peds12[2]my_peds_Combat_Ability = 10
my_peds12[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds12[2]my_peds_can_exit_vehicle = False
my_peds12[2]my_peds_waypoint = 0
my_peds12[2]COMPONENT_FACE_DRAWABLE = 0
my_peds12[2]COMPONENT_FACE_TEXTURE = 0
my_peds12[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[2]COMPONENT_HEAD_TEXTURE = 0
my_peds12[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[2]COMPONENT_HAIR_TEXTURE = 0
my_peds12[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds12[2]COMPONENT_TORSO_TEXTURE = 2
my_peds12[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[2]COMPONENT_LEGS_TEXTURE = 2
my_peds12[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[2]COMPONENT_HANDS_TEXTURE = 0
my_peds12[2]COMPONENT_FEET_DRAWABLE = 0
my_peds12[2]COMPONENT_FEET_TEXTURE = 0
my_peds12[2]COMPONENT_EYES_DRAWABLE = 0
my_peds12[2]COMPONENT_EYES_TEXTURE = 0
my_peds12[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[2]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds12[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[2]COMPONENT_TASKS_TEXTURE = 0
my_peds12[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[2]PROP_HATS_INDEX = -1
my_peds12[2]PROP_HATS_TEXTURE = -1
my_peds12[2]PROP_GLASSES_INDEX = -1
my_peds12[2]PROP_GLASSES_TEXTURE = -1
my_peds12[2]PROP_EARS_INDEX = -1
my_peds12[2]PROP_EARS_TEXTURE = -1
my_peds12[3]Model = s_m_y_clown_01
my_peds12[3]Model2 = 0x4498DDE
my_peds12[3]Positionx = 1168.495
my_peds12[3]Positiony = 6588.099
my_peds12[3]Positionz = 2.458773
my_peds12[3]Heading = 171.0004
my_peds12[3]Task = 5
my_peds12[3]Weapon = Pistol
my_peds12[3]Group = 1
my_peds12[3]SeatPosition = -1
my_peds12[3]my_peds_variation = Random
my_peds12[3]my_peds_Accuracy = 60
my_peds12[3]my_peds_Health = 800
my_peds12[3]my_peds_Armour = 0
my_peds12[3]my_peds_Invincible = False
my_peds12[3]my_peds_DrivingSpeed = 4
my_peds12[3]my_peds_DrivingStyle = Normal
my_peds12[3]my_peds_CombatEngaugeRange = 30
my_peds12[3]my_peds_CanLeaveGuardRange = True
my_peds12[3]my_peds_GuardRange = 5
my_peds12[3]my_peds_VecFallowDist = 5
my_peds12[3]my_peds_seeingRange = 30
my_peds12[3]my_peds_hearingRange = 60
my_peds12[3]my_peds_group_numb = 0
my_peds12[3]my_peds_Combat_Ability = 10
my_peds12[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds12[3]my_peds_can_exit_vehicle = False
my_peds12[3]my_peds_waypoint = 0
my_peds12[3]COMPONENT_FACE_DRAWABLE = 0
my_peds12[3]COMPONENT_FACE_TEXTURE = 1
my_peds12[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[3]COMPONENT_HEAD_TEXTURE = 0
my_peds12[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[3]COMPONENT_HAIR_TEXTURE = 0
my_peds12[3]COMPONENT_TORSO_DRAWABLE = 1
my_peds12[3]COMPONENT_TORSO_TEXTURE = 1
my_peds12[3]COMPONENT_LEGS_DRAWABLE = 1
my_peds12[3]COMPONENT_LEGS_TEXTURE = 1
my_peds12[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[3]COMPONENT_HANDS_TEXTURE = 0
my_peds12[3]COMPONENT_FEET_DRAWABLE = 0
my_peds12[3]COMPONENT_FEET_TEXTURE = 0
my_peds12[3]COMPONENT_EYES_DRAWABLE = 0
my_peds12[3]COMPONENT_EYES_TEXTURE = 0
my_peds12[3]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds12[3]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds12[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[3]COMPONENT_TASKS_TEXTURE = 0
my_peds12[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[3]PROP_HATS_INDEX = -1
my_peds12[3]PROP_HATS_TEXTURE = -1
my_peds12[3]PROP_GLASSES_INDEX = -1
my_peds12[3]PROP_GLASSES_TEXTURE = -1
my_peds12[3]PROP_EARS_INDEX = -1
my_peds12[3]PROP_EARS_TEXTURE = -1
my_peds12[4]Model = s_m_y_clown_01
my_peds12[4]Model2 = 0x4498DDE
my_peds12[4]Positionx = 1175.917
my_peds12[4]Positiony = 6584.377
my_peds12[4]Positionz = 2.729706
my_peds12[4]Heading = 170.9459
my_peds12[4]Task = 5
my_peds12[4]Weapon = Pistol
my_peds12[4]Group = 1
my_peds12[4]SeatPosition = -1
my_peds12[4]my_peds_variation = Random
my_peds12[4]my_peds_Accuracy = 60
my_peds12[4]my_peds_Health = 800
my_peds12[4]my_peds_Armour = 0
my_peds12[4]my_peds_Invincible = False
my_peds12[4]my_peds_DrivingSpeed = 4
my_peds12[4]my_peds_DrivingStyle = Normal
my_peds12[4]my_peds_CombatEngaugeRange = 30
my_peds12[4]my_peds_CanLeaveGuardRange = True
my_peds12[4]my_peds_GuardRange = 5
my_peds12[4]my_peds_VecFallowDist = 5
my_peds12[4]my_peds_seeingRange = 30
my_peds12[4]my_peds_hearingRange = 60
my_peds12[4]my_peds_group_numb = 0
my_peds12[4]my_peds_Combat_Ability = 10
my_peds12[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds12[4]my_peds_can_exit_vehicle = False
my_peds12[4]my_peds_waypoint = 0
my_peds12[4]COMPONENT_FACE_DRAWABLE = 0
my_peds12[4]COMPONENT_FACE_TEXTURE = 2
my_peds12[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[4]COMPONENT_HEAD_TEXTURE = 0
my_peds12[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[4]COMPONENT_HAIR_TEXTURE = 0
my_peds12[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds12[4]COMPONENT_TORSO_TEXTURE = 1
my_peds12[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[4]COMPONENT_LEGS_TEXTURE = 1
my_peds12[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[4]COMPONENT_HANDS_TEXTURE = 0
my_peds12[4]COMPONENT_FEET_DRAWABLE = 0
my_peds12[4]COMPONENT_FEET_TEXTURE = 0
my_peds12[4]COMPONENT_EYES_DRAWABLE = 0
my_peds12[4]COMPONENT_EYES_TEXTURE = 0
my_peds12[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[4]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds12[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[4]COMPONENT_TASKS_TEXTURE = 0
my_peds12[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[4]PROP_HATS_INDEX = -1
my_peds12[4]PROP_HATS_TEXTURE = -1
my_peds12[4]PROP_GLASSES_INDEX = -1
my_peds12[4]PROP_GLASSES_TEXTURE = -1
my_peds12[4]PROP_EARS_INDEX = -1
my_peds12[4]PROP_EARS_TEXTURE = -1
my_peds12[5]Model = s_m_y_clown_01
my_peds12[5]Model2 = 0x4498DDE
my_peds12[5]Positionx = 1172.512
my_peds12[5]Positiony = 6568.103
my_peds12[5]Positionz = 3.025782
my_peds12[5]Heading = 0.4502099
my_peds12[5]Task = 5
my_peds12[5]Weapon = Pistol
my_peds12[5]Group = 1
my_peds12[5]SeatPosition = -1
my_peds12[5]my_peds_variation = Random
my_peds12[5]my_peds_Accuracy = 60
my_peds12[5]my_peds_Health = 800
my_peds12[5]my_peds_Armour = 0
my_peds12[5]my_peds_Invincible = False
my_peds12[5]my_peds_DrivingSpeed = 4
my_peds12[5]my_peds_DrivingStyle = Normal
my_peds12[5]my_peds_CombatEngaugeRange = 30
my_peds12[5]my_peds_CanLeaveGuardRange = True
my_peds12[5]my_peds_GuardRange = 5
my_peds12[5]my_peds_VecFallowDist = 5
my_peds12[5]my_peds_seeingRange = 30
my_peds12[5]my_peds_hearingRange = 60
my_peds12[5]my_peds_group_numb = 0
my_peds12[5]my_peds_Combat_Ability = 10
my_peds12[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds12[5]my_peds_can_exit_vehicle = False
my_peds12[5]my_peds_waypoint = 0
my_peds12[5]COMPONENT_FACE_DRAWABLE = 0
my_peds12[5]COMPONENT_FACE_TEXTURE = 0
my_peds12[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[5]COMPONENT_HEAD_TEXTURE = 0
my_peds12[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[5]COMPONENT_HAIR_TEXTURE = 0
my_peds12[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds12[5]COMPONENT_TORSO_TEXTURE = 0
my_peds12[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[5]COMPONENT_LEGS_TEXTURE = 0
my_peds12[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[5]COMPONENT_HANDS_TEXTURE = 0
my_peds12[5]COMPONENT_FEET_DRAWABLE = 0
my_peds12[5]COMPONENT_FEET_TEXTURE = 0
my_peds12[5]COMPONENT_EYES_DRAWABLE = 0
my_peds12[5]COMPONENT_EYES_TEXTURE = 0
my_peds12[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[5]COMPONENT_TASKS_TEXTURE = 0
my_peds12[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[5]PROP_HATS_INDEX = -1
my_peds12[5]PROP_HATS_TEXTURE = -1
my_peds12[5]PROP_GLASSES_INDEX = -1
my_peds12[5]PROP_GLASSES_TEXTURE = -1
my_peds12[5]PROP_EARS_INDEX = -1
my_peds12[5]PROP_EARS_TEXTURE = -1
my_peds12[6]Model = s_m_y_clown_01
my_peds12[6]Model2 = 0x4498DDE
my_peds12[6]Positionx = 1174.276
my_peds12[6]Positiony = 6573.654
my_peds12[6]Positionz = 2.968101
my_peds12[6]Heading = 0
my_peds12[6]Task = 5
my_peds12[6]Weapon = Pistol
my_peds12[6]Group = 1
my_peds12[6]SeatPosition = -1
my_peds12[6]my_peds_variation = Random
my_peds12[6]my_peds_Accuracy = 60
my_peds12[6]my_peds_Health = 800
my_peds12[6]my_peds_Armour = 0
my_peds12[6]my_peds_Invincible = False
my_peds12[6]my_peds_DrivingSpeed = 4
my_peds12[6]my_peds_DrivingStyle = Normal
my_peds12[6]my_peds_CombatEngaugeRange = 30
my_peds12[6]my_peds_CanLeaveGuardRange = True
my_peds12[6]my_peds_GuardRange = 5
my_peds12[6]my_peds_VecFallowDist = 5
my_peds12[6]my_peds_seeingRange = 30
my_peds12[6]my_peds_hearingRange = 60
my_peds12[6]my_peds_group_numb = 0
my_peds12[6]my_peds_Combat_Ability = 10
my_peds12[6]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds12[6]my_peds_can_exit_vehicle = False
my_peds12[6]my_peds_waypoint = 0
my_peds12[6]COMPONENT_FACE_DRAWABLE = 0
my_peds12[6]COMPONENT_FACE_TEXTURE = 1
my_peds12[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[6]COMPONENT_HEAD_TEXTURE = 0
my_peds12[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[6]COMPONENT_HAIR_TEXTURE = 0
my_peds12[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds12[6]COMPONENT_TORSO_TEXTURE = 2
my_peds12[6]COMPONENT_LEGS_DRAWABLE = 1
my_peds12[6]COMPONENT_LEGS_TEXTURE = 2
my_peds12[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[6]COMPONENT_HANDS_TEXTURE = 0
my_peds12[6]COMPONENT_FEET_DRAWABLE = 0
my_peds12[6]COMPONENT_FEET_TEXTURE = 0
my_peds12[6]COMPONENT_EYES_DRAWABLE = 0
my_peds12[6]COMPONENT_EYES_TEXTURE = 0
my_peds12[6]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds12[6]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds12[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[6]COMPONENT_TASKS_TEXTURE = 0
my_peds12[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[6]PROP_HATS_INDEX = -1
my_peds12[6]PROP_HATS_TEXTURE = -1
my_peds12[6]PROP_GLASSES_INDEX = -1
my_peds12[6]PROP_GLASSES_TEXTURE = -1
my_peds12[6]PROP_EARS_INDEX = -1
my_peds12[6]PROP_EARS_TEXTURE = -1
my_peds12[7]Model = s_m_y_clown_01
my_peds12[7]Model2 = 0x4498DDE
my_peds12[7]Positionx = 1242.67
my_peds12[7]Positiony = 6553.853
my_peds12[7]Positionz = 3.513165
my_peds12[7]Heading = 303.0622
my_peds12[7]Task = 5
my_peds12[7]Weapon = Knife
my_peds12[7]Group = 1
my_peds12[7]SeatPosition = -1
my_peds12[7]my_peds_variation = Random
my_peds12[7]my_peds_Accuracy = 60
my_peds12[7]my_peds_Health = 800
my_peds12[7]my_peds_Armour = 0
my_peds12[7]my_peds_Invincible = False
my_peds12[7]my_peds_DrivingSpeed = 4
my_peds12[7]my_peds_DrivingStyle = Normal
my_peds12[7]my_peds_CombatEngaugeRange = 100
my_peds12[7]my_peds_CanLeaveGuardRange = False
my_peds12[7]my_peds_GuardRange = 100
my_peds12[7]my_peds_VecFallowDist = 5
my_peds12[7]my_peds_seeingRange = 100
my_peds12[7]my_peds_hearingRange = 60
my_peds12[7]my_peds_group_numb = 0
my_peds12[7]my_peds_Combat_Ability = 6
my_peds12[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds12[7]my_peds_can_exit_vehicle = False
my_peds12[7]my_peds_waypoint = 0
my_peds12[7]COMPONENT_FACE_DRAWABLE = 0
my_peds12[7]COMPONENT_FACE_TEXTURE = 2
my_peds12[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[7]COMPONENT_HEAD_TEXTURE = 0
my_peds12[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[7]COMPONENT_HAIR_TEXTURE = 0
my_peds12[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds12[7]COMPONENT_TORSO_TEXTURE = 0
my_peds12[7]COMPONENT_LEGS_DRAWABLE = 1
my_peds12[7]COMPONENT_LEGS_TEXTURE = 0
my_peds12[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[7]COMPONENT_HANDS_TEXTURE = 0
my_peds12[7]COMPONENT_FEET_DRAWABLE = 0
my_peds12[7]COMPONENT_FEET_TEXTURE = 0
my_peds12[7]COMPONENT_EYES_DRAWABLE = 0
my_peds12[7]COMPONENT_EYES_TEXTURE = 0
my_peds12[7]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds12[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[7]COMPONENT_TASKS_TEXTURE = 0
my_peds12[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[7]PROP_HATS_INDEX = -1
my_peds12[7]PROP_HATS_TEXTURE = -1
my_peds12[7]PROP_GLASSES_INDEX = -1
my_peds12[7]PROP_GLASSES_TEXTURE = -1
my_peds12[7]PROP_EARS_INDEX = -1
my_peds12[7]PROP_EARS_TEXTURE = -1
my_peds12[8]Model = s_m_y_clown_01
my_peds12[8]Model2 = 0x4498DDE
my_peds12[8]Positionx = 1243.312
my_peds12[8]Positiony = 6556.542
my_peds12[8]Positionz = 2.924717
my_peds12[8]Heading = 302.9996
my_peds12[8]Task = 5
my_peds12[8]Weapon = Knife
my_peds12[8]Group = 1
my_peds12[8]SeatPosition = -1
my_peds12[8]my_peds_variation = Random
my_peds12[8]my_peds_Accuracy = 60
my_peds12[8]my_peds_Health = 1000
my_peds12[8]my_peds_Armour = 50
my_peds12[8]my_peds_Invincible = False
my_peds12[8]my_peds_DrivingSpeed = 4
my_peds12[8]my_peds_DrivingStyle = Normal
my_peds12[8]my_peds_CombatEngaugeRange = 100
my_peds12[8]my_peds_CanLeaveGuardRange = False
my_peds12[8]my_peds_GuardRange = 100
my_peds12[8]my_peds_VecFallowDist = 5
my_peds12[8]my_peds_seeingRange = 100
my_peds12[8]my_peds_hearingRange = 60
my_peds12[8]my_peds_group_numb = 0
my_peds12[8]my_peds_Combat_Ability = 6
my_peds12[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds12[8]my_peds_can_exit_vehicle = False
my_peds12[8]my_peds_waypoint = 0
my_peds12[8]COMPONENT_FACE_DRAWABLE = 0
my_peds12[8]COMPONENT_FACE_TEXTURE = 0
my_peds12[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[8]COMPONENT_HEAD_TEXTURE = 0
my_peds12[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[8]COMPONENT_HAIR_TEXTURE = 0
my_peds12[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds12[8]COMPONENT_TORSO_TEXTURE = 2
my_peds12[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[8]COMPONENT_LEGS_TEXTURE = 2
my_peds12[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[8]COMPONENT_HANDS_TEXTURE = 0
my_peds12[8]COMPONENT_FEET_DRAWABLE = 0
my_peds12[8]COMPONENT_FEET_TEXTURE = 0
my_peds12[8]COMPONENT_EYES_DRAWABLE = 0
my_peds12[8]COMPONENT_EYES_TEXTURE = 0
my_peds12[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[8]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds12[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[8]COMPONENT_TASKS_TEXTURE = 0
my_peds12[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[8]PROP_HATS_INDEX = -1
my_peds12[8]PROP_HATS_TEXTURE = -1
my_peds12[8]PROP_GLASSES_INDEX = -1
my_peds12[8]PROP_GLASSES_TEXTURE = -1
my_peds12[8]PROP_EARS_INDEX = -1
my_peds12[8]PROP_EARS_TEXTURE = -1
